NVIDIA Holodeck – the design lab of the future
summary
NVIDIA Holodeck renders full CAD geometry and materials — even 60–80 million polygons — at 90 fps for high-res VR, supports Revit/3ds Max/Rhino/SketchUp imports, and hosts up to 14 people in a shared, physically simulated space. Built-in collaboration tools include cross-device video-chat access for phone/tablet/PC, photoreal lighting and acoustics simulation, and AI-driven workflows via the Isaac stack used to train virtual robots (dominoes, pretzel-making, golf) before deploying models to real hardware.
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chapters (8)
- 0:00Introduction to Holodeck
- 2:11VR’s potential for design
- 4:20Challenges in VR adoption
- 7:10Project Holodeck explained
- 10:36Holodeck demo showcase
- 13:11Architecture use case
- 14:55Robotics simulation
- 17:21Community and future
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