~/talk

NVIDIA Holodeck – the design lab of the future

Talkat AWE USA 2018 · 2018-05-30..06-01· [creative-coding, design-collaboration]
links:none on file
slides:none on file

NVIDIA Holodeck renders full CAD geometry and materials — even 60–80 million polygons — at 90 fps for high-res VR, supports Revit/3ds Max/Rhino/SketchUp imports, and hosts up to 14 people in a shared, physically simulated space. Built-in collaboration tools include cross-device video-chat access for phone/tablet/PC, photoreal lighting and acoustics simulation, and AI-driven workflows via the Isaac stack used to train virtual robots (dominoes, pretzel-making, golf) before deploying models to real hardware.

AI-written summary · about

  1. 0:00Introduction to Holodeck
  2. 2:11VR’s potential for design
  3. 4:20Challenges in VR adoption
  4. 7:10Project Holodeck explained
  5. 10:36Holodeck demo showcase
  6. 13:11Architecture use case
  7. 14:55Robotics simulation
  8. 17:21Community and future
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