~/talk

RNDR: The Path to Holographic Media and Ray Tracing on the Blockchain

Talkat AWE USA 2018 · 2018-05-30..06-01· [blockchain, web-performance]
links:none on file
slides:none on file

A decentralized GPU rendering and streaming platform called RNDR on Ethereum routes GPU jobs off cloud providers into a tokenized marketplace, claiming payouts of 10x–50x versus ETH mining to GPU nodes. Production renderer Octane in Unity and Brigade path tracing plus AI denoising deliver near‑real‑time results — the demo states 1080p in 1s on one GPU and noise‑free interactive lighting with RTX/Tensor cores. Holographic capture/streaming prototypes push ~1.5 Mbps phone streams and a phased roadmap adds IP rights and remixable holographic assets next year.

AI-written summary · about

  1. 0:00Introduction and vision
  2. 2:55Holographic media future
  3. 3:37Rendering evolution and Octane
  4. 6:48Real-time ray tracing in Unity
  5. 7:53AI denoising and performance
  6. 8:57Holographic displays and Metaverse
  7. 10:00Capture and streaming pipeline
  8. 11:47Mixed reality on iPhone
  9. 13:10Cloud rendering and RNDR network
  10. 14:35Blockchain for IP rights
  11. 15:16Open standards and advisors
  12. 15:59Q&A session
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