AI for an Augmented World
summary
IBM shows a working pipeline that turns voice and vision APIs into interactive VR features: the VR Speech Sandbox lets users create, modify and destroy objects by natural voice and a year later that capability appears in Star Trek Bridge Crew. A Unity partnership ships the Watson Unity SDK so developers can call cloud-based services like retrainable visual recognition and tone analysis; demos include a Scribblenauts-style key generator and an in-game voice NPC system.
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chapters (14)
- 0:00Start
- 0:18Watson Developer Labs
- 0:41Artificial Intelligence for an Augmented World
- 1:06Good Samaritan Parable
- 4:28Why Is Memory Why Is Spatial Memory So Important for Humans
- 4:41What a Memory Palace Is
- 5:08Memory Palace
- 7:10Star Trek Bridge Crew
- 11:34Vr Speech Sandbox
- 14:30Examples of Ai in Xr2
- 15:15Tone Analyzer
- 15:41Immersive Insights
- 16:02Ibm Virtual Voice Creator
- 16:33Future Trends
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