OctaneRender Updates
summary
OctaneRender plugs into Unity with play mode support and a new live GPU baking (~2 seconds for full-scene GI on a laptop) that writes into Unity lightmaps using existing UVs, removes tiles and progressively denoises, and supports lightmap and upcoming volumetric light-field baking that stores geometry into holographic volumes for real-time VR/AR playback and streaming (2–20 Mbps). There is also a render-token cloud plan tied to Ethereum mining economics to crowdsource thousands of GPUs for high-quality light-field generation.
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