~/talk

New 2D Tools in 2017.2

Talkat Unite Austin 2017 · 2017-10-03..10-05· [game-development]
links:none on file
slides:none on file

Unity 2017.2 introduces a Tilemap system that lets you paint grid levels and automatically generates accurate collision by deriving physics shape data from each sprite so colliders match artwork, plus a Tilemap Collider that merges tile shapes into ready-to-play geometry. Sprite packing moves to a Sprite Atlas asset that auto-packs folders at build time. Tiles are extensible (rule tiles for neighbor-aware edges) and custom brushes can paint gameplay-prefab logic (demo places laser turrets) and work as advertised.

AI-written summary · about

  1. 0:00Introduction
  2. 1:11Tile Map
  3. 2:22Collider
  4. 3:30Grid
  5. 4:36Sprite Atlas
  6. 6:07Talent
  7. 8:23Future 2D Tools
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.