~/talk

Unite Austin Live - Day 1 - Neill Blomkamp (ADAM: The Mirror), Google, Microsoft, OTOY, MWU & more

Talkat Unite Austin 2017 · 2017-10-03..10-05· [webxr, creative-coding]
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slides:none on file

Live demos and concrete numbers: ADAM: The Mirror runs real-time performance capture on a GTX 1080 at ~30fps using photogrammetry (≈35,000 photos) and Lombok-style facial geometry streaming, with mocap stages matched to scanned sets; Octane adds instant GPU lightmap baking (scene GI in seconds) and precomputed light-field baking plus a blockchain-backed render token plan; Unity shows 2D Tilemap, Sprite Atlas and Tilemap Collider, 600 entries reviewed for the Awards (vs 88 year one), Crowfall has ~45,000 backers and Unity headless servers, and ARCore supports plane detection and light estimation on Pixel/S8.

AI-written summary · about

  1. 0:00Welcome
  2. 1:52Made with Unity Awards
  3. 10:11Underworld Ascendant
  4. 22:22Neill Blomkamp: ADAM
  5. 39:57Octane Render in Unity
  6. 51:56Unity Solutions
  7. 1:04:27AR Core with Google
  8. 1:29:54Crowfall MMO
  9. 1:43:13Xbox Live Creators
  10. 1:55:232D Tile Maps
  11. 2:00:28Unity Learning Project
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