~/talk

Antigraviator

Talkat Unite Austin 2017 · 2017-10-03..10-05· [game-development]
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slides:none on file

Antigraviator is a fast, futuristic racer in the Wipeout / F-Zero tradition built by a four-person studio that started as a student project and goes full-time since February. It runs in Unity 2017.1, uses the post-processing stack v1 (the team adds their own post-processing volumes and published that tool free on the Asset Store), employs Timeline/Cinemachine for cutscenes while keeping a custom scripted camera for the ship, targets Q1 release next year, and already runs in 4K for PC and Xbox One X.

AI-written summary · about

  1. 0:00Start
  2. 3:55Atom Demo
  3. 4:25Post-Processing Stack
  4. 5:12Timeline
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