~/talk

Improving Your Applications with VRWorks and Ansel

Talkat Vision VR/AR Summit 2017 · 2017-05-01..05-02· [web-performance]
links:none on file
slides:none on file

Explains concrete VRWorks and Ansel effects for Unity: native plugin enables single-pass stereo (Pascal hardware), multi-resolution shading (Maxwell+), lens‑matched shading and VR SLI, with a desktop demo (NVIDIA Viking Village) and sample image‑effect conversions. Reports measured frame gains of 20–50% when pixel bound, integration uses two simple camera scripts for Unity 2017.1b2, and Ansel captures 4K–20K screenshots plus EXR and 360 output for high‑quality stills.

AI-written summary · about

  1. 0:00Introduction
  2. 0:24Agenda
  3. 1:11Key Challenges
  4. 2:37Key Challenges Summary
  5. 2:54Single Pass Stereo Rendering
  6. 3:05Traditional Stereo Rendering
  7. 3:52Simultaneous Projection
  8. 4:52VRSL
  9. 5:16Alternate Frame Rendering
  10. 6:33Single Pass Stereo
  11. 6:53Stored Render
  12. 8:20Multiresolution Shading
  13. 9:28Fast Viewport Broadcast
  14. 10:22Multi Resolution
  15. 12:11Lens Net Shading
  16. 14:13Plugin Overview
  17. 15:37Plugin Integration
  18. 16:16Image Effects
  19. 18:36Example
  20. 19:42Ansel Plugin
  21. 21:35Demo
  22. 26:47Questions
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