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Sense of Self: The Effects of Size, Sound, and Sight

Talkat Vision VR/AR Summit 2017 · 2017-05-01..05-02· [creative-coding]
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Three concrete projects and their outcomes: Unity codifies an algebra of size adjustment combining rig scaling, offsets, animation retargeting and monocular flexibility, rates rig scaling 5/10, reports a combined approach hitting ~90% of the intended sense-of-size and ships the tools in Unity’s XR foundation toolkit; a six‑minute live‑action VR lab embodies a 74‑year‑old with macular degeneration and hearing loss, produces measurable posture and empathy changes, reduced stereotyping and faster learning than a lecture; consumer AV hardware and spatial engines (Steam Audio, VRWorks, OSSIC X) enable individualized spatial audio.

AI-written summary · about

  1. 0:00Start
  2. 2:31State of the Industry
  3. 6:14The 'Spork' Solution
  4. 13:53Body perception augmentation
  5. 23:57How does it work? Magic/Psychoacoustics
  6. 29:28Audio Tip #2a: Use Your Space
  7. 30:23Audio Tip #2b: Respect the listener
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