Sense of Self: The Effects of Size, Sound, and Sight
summary
Three concrete projects and their outcomes: Unity codifies an algebra of size adjustment combining rig scaling, offsets, animation retargeting and monocular flexibility, rates rig scaling 5/10, reports a combined approach hitting ~90% of the intended sense-of-size and ships the tools in Unity’s XR foundation toolkit; a six‑minute live‑action VR lab embodies a 74‑year‑old with macular degeneration and hearing loss, produces measurable posture and empathy changes, reduced stereotyping and faster learning than a lecture; consumer AV hardware and spatial engines (Steam Audio, VRWorks, OSSIC X) enable individualized spatial audio.
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chapters (7)
- 0:00Start
- 2:31State of the Industry
- 6:14The 'Spork' Solution
- 13:53Body perception augmentation
- 23:57How does it work? Magic/Psychoacoustics
- 29:28Audio Tip #2a: Use Your Space
- 30:23Audio Tip #2b: Respect the listener
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