Artists and the Role of Art in an XR World
summary
Four projects show what art actually does in XR: a Google VR residency uses Tilt Brush to convert 2D sketches into walkable 3D worlds; a museum hackathon builds a modern poem generator with a custom console, a Tango tablet and Unity so gallery visitors roam to collect algorithmic lines and the piece runs at SF Moma and GDC; a gallery piece 3VR becomes a VR museum hit on Vive and Oculus; Arduino/ UnoJoy inputs and multiplayer prototypes prove installations can work and move people to tears.
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chapters (11)
- 0:00Start
- 4:08Visual Language of Virtual Reality
- 5:34Make Images That Are Impactful for the Masses
- 8:42The Artist Turned Technology into Art
- 11:19Modern Poem Generator
- 11:35Martha Marcel Duchamp
- 12:13Random Poetry
- 16:48Collaborate
- 19:44Kay Parsons
- 21:42Float Museums
- 26:43Qa
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