Social Impact and VR
summary
Covers multiple social VR experiments and projects by Nonny De La Peña (Emblematic Group), focusing on how users respond when placed in extreme situations within VR environments.
AI-written summary · about
related talks
15mGetting Real with Virtual Reality
03mDeveloping a Virtual-Reality Game for Empathy Enhancement and Perspective-Taking in the Context o...
10mQualitative Dimensions of Technology-Mediated Reflective Learning: The Case of VR Experience of ...
47mKeynote: How VR, AR, MR and XR are changing the world
25mVR and Social Impact
24mThe future of AR, VR and Mixed Reality
53mUnderstanding the Opportunity and Impact of Immersive Technologies
19mThe Unspoken Challenges of AR & VR
