~/talk

XR in Pop Culture

Talkat Vision VR/AR Summit 2017 · 2017-05-01..05-02· [webxr, computing-history]
links:none on file
links:none on file
slides:none on file

Survey of film, TV and books that traces concrete XR artifacts and effects: a wireless, projection-based holodeck used for therapy; institutional CAVE setups with projectors, glasses, trackers and an omnidirectional treadmill built with Army Research Lab to let users walk; AR holograms as comms in Star Wars; 1995 VR series runs 13 episodes; eXistenZ uses haptic gloves, pods and spinal umbilicals to blur reality. Recurring claims: pop culture teaches that XR enables escape, crime and reality confusion, and often spirals into dystopia.

AI-written summary · about

  1. 0:00XR in pop culture intro
  2. 2:34Why pop culture matters for XR
  3. 4:21Star Trek holodeck
  4. 6:28Star Wars holograms
  5. 7:12Snow Crash and Metaverse
  6. 8:38VR Troopers dimensions
  7. 9:19Johnny Mnemonic dystopia
  8. 10:46VR5 supernatural
  9. 12:14eXistenZ reality dilemma
  10. 14:51Minority Report interfaces
  11. 15:53Iron Man AR tool
  12. 16:14Sunshine holodeck
  13. 16:56Ready Player One dystopia
  14. 17:38South Park VR dangers
  15. 18:41Futurama virtual reality
  16. 19:22Simpsons virtual family
  17. 20:06Expanse AR daily life
  18. 21:30Silicon Valley VR teaser
  19. 21:53Black Mirror Playtest
  20. 23:18XR fears in pop culture
  21. 24:20XR cultural perception
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.