~/talk

Dive into the XR Universe: From Reality to Mixed Reality, Tomorrow's Immersive Experience

TalkinFrenchat DevFest Toulouse 2024 · on Thursday, 2024-11-07· [webxr, creative-coding]
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Overview of Extended Reality (XR) for intermediate/novice audiences, explaining the business relevance and growing adoption with visual evolution. Describes practical development using Unity3D and Unreal Engine and compares XR categories: mixed/augmented reality for enterprise use cases (training, product visualization, collaboration) and virtual reality for simulations and immersive environments.

AI-written summary · about

  1. 0:00Introduction
  2. 1:08XR basics
  3. 2:51VR applications
  4. 3:53AR and MR
  5. 5:58XR headsets
  6. 6:39XR development challenges
  7. 8:01VR presence feeling
  8. 10:30XR space limits
  9. 11:54Interaction methods
  10. 14:43UX and latency
  11. 18:15XR in business
  12. 21:44XR hardware choice
  13. 22:28Enterprise XR examples
  14. 25:15XR with Unity/Unreal
  15. 28:42Unity vs Unreal for XR
  16. 31:52Factory XR projects
  17. 34:58XR future trends
  18. 39:12Summary
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