VR and Social Impact
summary
Vimeo launches 360 video and a Video School of glossaries, stitching and editing resources and reports tens of thousands of videos uploaded within weeks; a built-in 360 marketplace lets creators set prices so documentary, surgical training, real estate and empathy pieces can fund themselves. Case studies include a 9×11 cell reenactment used with a nonprofit to simulate incarceration and longform fieldwork shot across 80+ countries — Transnistria, Colonia Dignidad, refugee camps — proving 360 can create witness-driven journalism and immersive archives while platforms like Oculus pivot away from in‑house story labs.
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chapters (4)
- 0:00Start
- 2:19Video School
- 7:48Evolution from Still Photography to 360 Video
- 17:41Leaning Forward and Leaning Back from Media
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