~/talk

Roomscale VR: DIY Dreamatoriums

Talkat FITC Spotlight AR/VR 2016 · on Saturday, 2016-12-03· [webxr, creative-coding]
slides:none on file

Builds room‑scale VR for 3×6 to 6×6 spaces using off‑the‑shelf headsets and custom rigs: Gear VR running Unity, OptiTrack motion‑capture with eight cameras, ten tracked props, and wireless backpacks (homebrew MSI rigs with external batteries). Designs include a Mayan escape room with magnets and click‑in statues, a team shooter with 3D‑scanned heads and leaderboards, and a haunted non‑Euclidean walk; issues include battery beeps, drunk players charging walls, and people trying to run out, but overall prototypes and physical props make interactions reliable.

AI-written summary · about

  1. 0:00Intro
  2. 0:35About Global Core
  3. 0:52What does Global Core do
  4. 2:02What now
  5. 6:20Samsung Software Developer Conference
  6. 7:58Project Overview
  7. 13:22What Did We Learn
  8. 17:02Virtual Code Battle
  9. 21:42VR Backpacks
  10. 24:07Intel Edison
  11. 24:44Windows Firewall
  12. 30:23Real Life
  13. 33:41Takeaways
  14. 35:36What we learned
  15. 39:36Whats next
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