~/talk

Creating Cornerstone.land

Talkat Unreal Fest 2022 · 2022-10-17..10-20· [webxr, web3]
links:none on file
slides:none on file

A photoreal metaverse called Cornerstone grows from a virtual HQ into a platform built in Unreal Engine 4/5 using Quixel assets and pixel streaming (partnering Surreal) to avoid heavy client downloads. Land drops sell fast — first public sale nets ~$100k in two hours, nearly $1M total so far — with private customized sales, an economy designed by PhD economists using an in-game Noza Energy token, a Bazaar for sellable assets, Genesis-1 MetaHuman avatars, and event-first rollout plus mini‑games and partner integrations (Fabricant, indie devs).

AI-written summary · about

  1. 0:00Cornerstone.land introduction
  2. 3:22Birth of Cornerstone metaverse
  3. 5:53First land sales success
  4. 9:07Sustainable metaverse platform
  5. 13:38Photorealism as key
  6. 17:22Pixel streaming choice
  7. 19:53Metaverse next stage
  8. 21:46Go-to-market strategy
  9. 23:38Metaverse architecture design
  10. 28:41Game design systems
  11. 33:15Cornerstone island demo
  12. 33:58Creators with Bazaar
  13. 37:32Weather simulation
  14. 38:58Metaverse economy design
  15. 41:07Land sales fundraising
  16. 43:19Genesis-1 avatars growth
  17. 44:45Q&A
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