How indie Get Set Games worked with Disney, Adult Swim and Talkweb
summary
Rob Segal describes how Toronto indie studio Get Set Games balances creating original titles (Mega Jump, Mega Run) with contract work for media partners, detailing collaborations with Disney and Adult Swim in North America and with Talkweb/Spellgun in Asia. He explains the studio’s process for reworking its Stormcasters game into the localized Crazy Maiji release for the Asian partner.
AI-written summary · about
related talks
22mIndie publisher panel
21mSwitching from developer to publisher
24mMaximizing Your Player Reach by Building for Different Platforms
47mMultinational Monster: Collaboration Across Countries
22mHow Canada’s Biggest Independent Studio Went Global
38mNew Arc Line: How to Successfully Realize an Indie Dream
19mThe indies’ path to getting out into Asia
35mPitching games to investors at Pocket Gamer Connects London 2016
