~/talk

Advertising is a tax on the poor, and that’s OK

Talkat Pocket Gamer Connects Vancouver 2016 · 2016-06-28..06-29· [soft-skills]
links:none on file
slides:none on file

Argues that advertising functions as a tax on the poor and maps ad formats to real value: banners and interstitials give no extra value, rewarded video grants in‑app currency (example: Hothead pays users about $7/hour via rewarded ads) but many users don’t actually watch and installs paid are low quality, and branded offers like Prio coupons deliver real‑world value that can equal $633/hour and travel outside the app to drive discovery and retention. Notes concrete constraints: paid UA is costly, under 2% of users ever purchase, and retention wastes ~40% of acquisition spend.

AI-written summary · about

  1. 0:00Intro
  2. 0:20Who am I
  3. 0:53About me
  4. 2:04Predio
  5. 2:45Who are you
  6. 3:21Acquisition costs
  7. 3:41Retention figures
  8. 4:01User acquisition budget
  9. 4:51The thought experiment
  10. 5:33Ads
  11. 6:08rewarded video
  12. 6:37longterm sustainability
  13. 7:35app economy
  14. 8:30real world rewards
  15. 8:54pretty lad
  16. 9:30acquisition retention
  17. 10:00emotional catalyst
  18. 10:44engagement
  19. 11:12final thoughts
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