~/talk

Trends in mobile game funding

Talkat Pocket Gamer Connects Vancouver 2016 · 2016-06-28..06-29
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Panel reports that small Canadian teams raise early rounds of $0.5–5M seed deals but competing in top-100 free‑to‑play now needs $5–7M development plus as much as $20–40M UA in year one. Examples: a Montreal studio ships Shop Heroes (launched Sept 2015) after five months of “make it fun” design then adds KPIs; a Vancouver re‑team wins a $5M reinvestment and later partners with a publisher; PEI/Quebec/B.C. tax credits (one cited as 50% labour rebate) materially de‑risk projects.

AI-written summary · about

  1. 0:00Mobile game funding trends
  2. 1:01Corporate to indie fundraising
  3. 6:36Selling to EA lessons
  4. 11:33Raising VC with non-specialists
  5. 14:02Investor criteria for funding
  6. 17:12Vancouver studio funding
  7. 19:37Traits for investor pitches
  8. 22:06Government support in Canada
  9. 24:14Future beyond free-to-play
  10. 27:02Q&A
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