~/talk

Trends in mobile game investments

Talkat Pocket Gamer Connects Vancouver 2016 · 2016-06-28..06-29
links:none on file
slides:none on file

Global mobile revenue grows ~10–20% year over year and China is now the largest market, but the iOS US top‑100 is 99% free-to-play and increasingly dominated by a few firms (King 8 titles, EA 7, Zynga 5, Supercell 4). User acquisition costs and cost‑per‑loyal-user keep rising, consolidation accelerates at the lower end, and VCs fund less: European institutional rounds average ~$4M with only five of 30 deals >$10M. Investors demand world‑class teams, live‑ops, UA expertise and app‑intelligence before writing checks.

AI-written summary · about

  1. 0:00Welcome
  2. 1:02Institutional investors in gaming
  3. 1:44Aneso Capital investments
  4. 3:11Mobile gaming market trends
  5. 4:15Top 100 iOS games US
  6. 7:30Cost per loyal user rising
  7. 8:15Market competitiveness
  8. 10:43European fundraising trends
  9. 12:292016 H1 investment activity
  10. 13:55Fundraising sentiment
  11. 15:18Finland leads investments
  12. 16:42Shift to platforms/services
  13. 17:45Canada vs Europe VC risk
  14. 18:27Funding gap with Asian publishers
  15. 19:09Attracting institutional investors
  16. 21:34Closing remarks & Q&A
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