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Trends in mobile game publishing

Talkat Pocket Gamer Connects Vancouver 2016 · 2016-06-28..06-29
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Publishers describe themselves as partners who fund production, run LiveOps, and co-develop rather than just market: they value lean teams that iterate fast, want a working prototype that everyone in the office plays, and prefer clear elevator pitches over 400‑page decks. Deals vary by risk and IP—publishers sometimes push for a 50-50 profit share ideal but often fund multi‑million dollar IP buys and expect recoupment; regional splits exist but many seek global rights to reach scale. Beware unrealistic retention or milestone thresholds in offers.

AI-written summary · about

  1. 0:00Mobile game publishing trends
  2. 1:17Publishers' core role
  3. 3:44Publisher expertise from failures and successes
  4. 5:47Agile development teams
  5. 7:54Investor developer selection
  6. 9:18Pitching publishers tips
  7. 12:49Pitch confidence factors
  8. 14:54Business case expectations
  9. 18:24Publishing deal elements
  10. 21:31Profit share vs risk balance
  11. 23:19Global vs local strategies
  12. 25:27Multi-game partnerships
  13. 28:36Market evaluation
  14. 30:20Publisher role evolution
  15. 32:50Cross-platform opportunities
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