Managing live operations game design
summary
15 years in industry and 10 years in Live Ops inform a playbook: run decisive design, empower a senior content designer to own output, and split feature and live leads so live teams track metrics and ship faster. Use a practical design test: who is our player with PMs and analysts in reviews, require failure as growth, give designers “rockstar” ownership, and prioritize retention is king as the metric guiding every Live Ops choice.
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chapters (7)
- 0:00Defining the design lead role
- 1:22Decisiveness and empowerment
- 2:53Handling failure and growth
- 5:40Focusing on the player
- 8:59Cross-functional collaboration
- 11:54The core of live operations
- 14:35Q&A and career development
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