~/talk

Challenges of opportunities of operating live games

Talkat Playtime EMEA 2024 · on Thursday, 2024-10-31· [game-development, engineering-leadership]
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Long-running live games keep growing by testing ideas fast, listening to community + data, and giving teams safe space to risk; specific practices cited include rapid ideation with Crazy Eight, surveying players before UA and in-game IP work, and building tooling so local teams run events; IP integrations must fit the gameplay (example: Monster Hunter event becomes one of the best events) and need long lead times for approvals; tactics that revive churned players include themed campaigns like Booyah day and stronger brand play such as a merch store rollout.

AI-written summary · about

  1. 0:00Introductions and roles
  2. 0:37Generating new ideas
  3. 2:52Evaluating game content
  4. 5:10Fostering team innovation
  5. 7:50IP collaborations and growth
  6. 12:17Strategic partnership advice
  7. 15:13Global market expansion
  8. 17:05Regional live ops strategies
  9. 20:11Scaling operations
  10. 22:19Risk management and lessons
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