~/talk

Nintendo Switch - Introduction for publishers & Developers

Talkat Games Gathering Bratislava 2022 · 2022-10-18..10-21· [game-development]
links:none on file
slides:none on file

Nintendo Switch is a hybrid console launched in March 2017 that sells as a docked 1080p/60fps or handheld 1280x720 device and now totals 111 million units sold. Development uses standard C++ toolchains and engines (Unity, Unreal), middleware (FMOD, Havok, Photon, PlayFab) listed on Nintendo’s portal; a basic dev kit ~€500 and free SDK/support are available after registering at developer.nintendo.com. Over 7,000 titles live on eShop; certification runs via lotcheck 24/7 certification across three regions, IARC handles digital age ratings, and eShop offers daily download stats and monthly payouts.

AI-written summary · about

  1. 0:00Nintendo introduction
  2. 2:13Company history and origins
  3. 4:58Switch console overview
  4. 7:12Market success and scale
  5. 8:35Game ecosystem and support
  6. 11:34Indie and free-to-play
  7. 14:02Developer registration
  8. 14:58Technical development specs
  9. 20:04Publishing and age ratings
  10. 23:34Lot check certification
  11. 25:37Publishing and distribution
  12. 28:55Marketing and sales tools
  13. 31:26Q&A session
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