~/talk

How to not leave money on the table: The F2P monetization checklist

Talkat Games Gathering Bratislava 2022 · 2022-10-18..10-21· [game-development]
links:none on file
slides:none on file

Compares title KPIs to benchmarks from DataAI or Sensor Tower, then applies quick fixes: adds a lucky wheel with ticket currency (event plus new purchasable ticket price points up to $50–$100) and sees revenue jump; splits a 30‑level pass into a three‑tier battle pass where 34% of payers bought all tiers and many spend $15 vs $5; builds a rewarded ad mini‑game that raises ad engagement by ~20pp and ad eCPM by ~43%; and raises eCPM further by adding 5+ SDKs to mediation.

AI-written summary · about

  1. 0:00F2P monetization intro
  2. 1:50Super Scale monetization focus
  3. 3:14Key KPIs for competitors
  4. 5:42Tiny Tower economy fix
  5. 13:52Battle pass A/B testing
  6. 17:46Ad growth with minigames
  7. 21:22Ad mediation for higher eCPM
  8. 22:48F2P monetization checklist
  9. 25:39Q&A on pricing
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