Everon Revisited: Rebooting the World of Arma Reforger
summary
Recreates Everon on the new Infusion engine as a playable 13x13 km island with terrain resampled from ~50 m cells to 2 m per cell, adds streams, a central lake and plausible hydrology, preserves original road network and landmarks while inventing one new village, and supports multiplayer infantry-focused gameplay with persistent territory capture and a Game Master editor. No civilians are present; conflict pits US vs Soviet forces. Development took about two years and the result ships on PC and Xbox.
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chapters (24)
- 0:00Intro
- 3:06BOHEMIA INTERACTIVE
- 4:58GAMEPLAY OF ARMA REFORGER
- 6:18EVERON ISLAND IN A NUTSHELL
- 8:29EVERON 1985
- 11:31CONFLICT GAME MODE
- 12:32GAME MASTER
- 16:42THE GOALS
- 20:05ADDRESSING THE ISSUES
- 22:55PART OF MALDEN ISLANDS
- 23:28EVERON FACT BOOK
- 25:08GEOGRAPHY REIMAGINED
- 25:49THE BIG PICTURE
- 28:33TERRAIN
- 30:19LANDSCAPE
- 33:35SETTLEMENTS AND ARCHITECTURE
- 39:05TOPONYMS
- 42:56ADDING THE GENIUS LOCI
- 44:13ENVIRONMENTAL STORYTELLING
- 46:11STATE SYMBOLS
- 47:53COAT OF ARMS
- 50:14RADIO EVERON
- 51:52REVIEW OF THE PROCESS
- 53:22SUCCESSFUL REBOOT
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