Astaire: A Collaborative Mixed Reality Dance Game for Collocated Players
summary
Astaire is a hybrid mixed-reality dance game running on an HTC Vive where one player wears the headset (VR in with controllers on wrists) and the other watches a top-down screen (VR out with controllers strapped to ankles), sharing asymmetric, interdependent goals. Playtests with 15 people (groups of three) compare Astaire to Keep Talking and Nobody Explodes and Audioshield and show higher scores for excitement, enjoyment, and interpersonal closeness across all roles; enforced proximity (point deductions) and ankle controllers encourage tactile coordination and spectator-friendly chaos.
AI-written summary · about
chapters (6)
- 0:00Introduction to Astaire
- 1:54Inspiration and design goals
- 3:40Game mechanics and roles
- 5:44Play testing and evaluation
- 9:44Design takeaways and results
- 10:09Q&A session
related talks
03mDuet: VR Pair Dancing with Partner Movement Manipulation
28mDesigning a Mixed Reality Game Experience
33mMultiplayer Design in VR Gaming
25mCreate Collaborative VR Environment in the Browser with React and GraphQL
01mMOFA The Ghost: Demonstrating an Asymmetrical Social Exertion Game in Spontaneous Collocated Mixe...
03mLight Up Fireflies: Exploring the Design of Interpersonal Bodily Intertwinement in Social Body Games
14mShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users
03mGalaxy Escape: A Game as a Tabletop Holographic Digital Twin Interface
