~/talk

Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game

Talkat CHI PLAY 2019 · 2019-10-22..10-25· [game-development]
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A networked trampoline system exaggerates jump height to give players clear, controllable superhuman movement; the team builds a dual-trampoline setup with a display, camera tracking and proprietary software called the Valojump platform, connects two rigs over a network to avoid shared-trampoline injury, and ships a game called Super Stomp that logs play and sensory effects. An in-the-wild session with 26 participants shows higher autonomy, competence and relatedness and sustained engagement while maintaining safety.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:31Exaggerated movement in games
  3. 2:37Super Stomp game design
  4. 4:03Valojump platform details
  5. 5:28Stomp mechanic and effects
  6. 6:58Networking and lag challenges
  7. 7:21In-the-wild study results
  8. 9:06Key takeaways and conclusion
  9. 9:52Q&A session
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