~/talk

Assessing the Impact of Visual Design on the Interpretation of Aggregated Playtesting Data ...

Talkat CHI PLAY 2019 · 2019-10-22..10-25· [data-visualization]
links:none on file
links:none on file
links:none on file
slides:none on file

Aggregated Infinite Mario playtesting data combines player trajectories, GSR arousal (yellow→red), and clustered event icons; four visual designs vary shading (fluctuated constant color vs smooth interpolation) and transparency (constant alpha vs variable by movement). Nine professional developers evaluate readability and usefulness: variable transparency gives the best at-a-glance sense of traversal frequency and affected player counts, smooth shading blurs precise arousal locations and reduces severity readout, while constant opacity makes GSR peaks easier to spot.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:32Visualization design and data types
  3. 4:02Visual design properties and alternatives
  4. 5:04Study methodology with developers
  5. 6:30Results and participant preferences
  6. 9:04Role-based differences in preferences
  7. 10:55Benefits, limitations, and conclusions
  8. 11:43Q&A session
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.