Create Collaborative VR Environment in the Browser with React and GraphQL
summary
Shows how to build a working collaborative VR app in the browser using a-frame, react360, React and GraphQL with Apollo websockets. Demonstrates a tic‑tac‑toe game plus chat where moves and messages propagate via GraphQL subscriptions backed by hasura so multiple clients update in real time. Notes practical limits: react360 still lacks hooks and WebXR support is spotty, but the demo runs and live updates arrive instantly across VR and non‑VR clients.
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chapters (8)
- 0:00Start
- 5:55Coordinate Systems
- 6:52Entity Component System
- 8:55React 360
- 11:29Interact with Browser
- 12:53Ray Casting
- 14:59Graphql
- 20:12Add Things to Vr
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