Journey through VR and AR with React
summary
Shows working, browser-based AR and VR built with React ecosystems: marker-based AR using react-web-ar/AR.js with custom marker support, and 360/scene apps via React VR / A-Frame driven by a few commands and component APIs. Live demos run on a Samsung Galaxy and ordinary Android devices, often implemented in only a few lines of code, use camera feed or 360 textures, and rely on experimental open-source libraries (work‑in‑progress, some fragility).
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chapters (12)
- 0:00Start
- 3:46Back to the web
- 4:09A JavaScript library for building user interfaces
- 4:19Flexibility
- 4:58React for AR and VR
- 5:17Augmented Reality
- 5:32A layer on top of real world
- 14:18A framework for building VR apps using React
- 14:40Getting started
- 17:27Positioning items in 3D space
- 20:31Where's the VR?!
- 26:13Hololens
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