Journey Through VR and AR with React
summary
Demos show concrete results: marker-based AR using AR.js and a React wrapper runs in a browser even on a Samsung Galaxy S4, supports custom markers, and renders a spinning 3D box; code is a few React components. React 360 (npm init, single package) creates 360 viewers with a runtime, surfaces (cylinder/flat), imported 3D entities from Google Poly and animations. Gaze-driven onEnter/onExit gaze events trigger interactions. A headset camera fork proves live passthrough; a Hololens-like web prototype exists though some phone demos overheat.
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chapters (10)
- 0:00Introduction
- 4:12What is AR
- 5:55Markerbased AR
- 10:10Custom Markers
- 12:45Storytime
- 13:55Getting Started
- 16:00Surfaces
- 20:02Bunny Party
- 20:50Events
- 26:25My Own Hololens
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