~/panel

Fireside Chat: A Life in Mobile: From Games to Music to Apps – 15 Years of Wins, Losses and Learns.

Panelat Pocket Gamer Connects London 2026 · 2026-01-19..01-20· [career-development]
linkedin:ceejames
links:none on file
slides:none on file

Built a hit music game Beat Star that sold into Next Beat then into Duolingo, spent a year securing music licensing and a publisher, and prototypes in Unity to embed Unity within native apps so full 3D mechanics ship inside a native product. That unlocks features like an isometric RPG lesson called adventures. Platform stats are eye watering: 50 million daily users and more than 10 million 365‑day streaks, proving engagement works at scale.

AI-written summary · about

  1. 0:00Introduction
  2. 1:14Career journey: games to Duolingo
  3. 3:00Favorite and least favorite roles
  4. 3:43Lessons from Space Ape Games
  5. 5:25Supercell acquisition and culture
  6. 6:50Innovation versus focus in games
  7. 8:55Beat Star and Next Beat success
  8. 11:42Transition to Duolingo
  9. 15:14Bringing game development to Duolingo
  10. 17:42Why join Duolingo
  11. 20:53Q&A
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