Fireside Chat: Paradigm Shifts – The Evolving Mobile Market And 3P Marketplaces.
summary
Epic is rolling a mobile store with self‑publishing tools and an 88/12 revenue split, third‑party games coming soon and a light integration path via an SDK for Epic Online Services that supports Unity, Unreal and proprietary engines. PC precedent shows web shops and in‑game transactions can keep 100% of IAP revenue, and Fortnite already uses web storefronts. Developers discuss premium versus free‑to‑play, experiments with free‑to‑try demos, seasonal DLC/live‑ops, and porting PC hits to mobile as discovery and distribution diversify.
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chapters (14)
- 0:00Paradigm shifts in mobile gaming
- 1:25Panelist market outlook 2025
- 5:20Epic Games Store mobile entry
- 8:06Direct-to-consumer web shops
- 13:04Epic Store differentiation
- 14:28Mobile vs PC/console focus
- 17:54Premium games and subscriptions
- 21:21UsTwo Games free-to-play
- 23:07Future of premium mobile
- 25:12Epic Store mobile timeline
- 26:57Creator diversity and global markets
- 28:22Epic Store mobile requirements
- 30:30Scaling the mobile store
- 32:17Closing remarks
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