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Session: Proven Insights On D2C Monetisation From The Frontlines Of Major Mobile Publishers.

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FastSpring frames D2C as a normal business channel and cites major publishers where 28% of revenue comes from direct channels and that share grew 8% year‑over‑year. Practical moves: offer clear value (higher bundle value, exclusive web subscriptions or bespoke currencies), target high‑value cohorts (often <2% of players drive ~50% of revenue), map and reduce friction across game → web portal → web shop → checkout → back into game, keep brand/trust consistent, drive engagement with free gifts/guides, and watch evolving regulations (Brazil ruling as an early indicator).

AI-written summary · about

  1. 0:00Introduction
  2. 2:28Perception vs reality D2C monetization
  3. 4:14Normalizing D2C in gaming
  4. 6:21Table stakes for web shop launch
  5. 9:28Five insights for web shop growth
  6. 12:39Minimizing web shop friction
  7. 15:27Building player trust
  8. 16:48Why engagement matters
  9. 17:49Regulations in D2C monetization
  10. 20:17Recap and closing remarks
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