Panel: Playing by New Rules – Game Development Under the Digital Markets Act.
summary
Covers how the Digital Markets Act forces concrete changes: expectations for alternative app stores, new payment rails via partners like Xsolla and Upfire, and publisher tooling to run web stores and cross‑progression. Cites market projections of ~120 billion by 2027 and a real commercial case of 50 million units sold (including 5 million mobile), points to early wins from Game Pass and key distribution experiments, but stresses many approaches remain work‑in‑progress and require community building and new operational skills.
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chapters (7)
- 0:00Digital Markets Act panel intro
- 1:05Panelists and roles
- 3:54Monetization under DMA
- 10:50Alternative payment solutions
- 21:59Growth opportunities in gaming
- 32:07Developer strategies
- 40:00Closing & Q&A
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