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Is the Digital Markets Act Really Changing the Mobile Games Market for the Better?

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DMA enforcement lands March 2025 and the panel gives concrete wins and gaps: Apple’s new terms impose a €0.50 annual install fee above 1M users and push link-outs that end up costing 15–25% depending on opt‑in, while Google changes are minimal; carriers and Digital Turbine/epic prove installation friction can drop from 27 clicks to 2 using single‑tap and preinstall tech; Aptoide’s Catapult and Appcharge web stores show single‑integration, direct‑to‑consumer routes exist now, but ad/UA restrictions, user fear messaging and Apple fees still block scale.

AI-written summary · about

  1. 0:00Digital Markets Act panel intro
  2. 1:50DMA implementation challenges
  3. 5:02DMA impact on user acquisition
  4. 8:09Apple and Google’s new terms
  5. 10:56Alternative app store obstacles
  6. 15:16Future of European mobile games
  7. 17:22Sideloading and web games
  8. 20:14Building player relationships
  9. 25:12Third-party in-game stores
  10. 28:49Games for new channels
  11. 31:39User acquisition after DMA
  12. 33:46Security in alternative stores
  13. 38:06Closing remarks and Q&A
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