~/talk

The Journey Of Learning To Wear Multiple Hats

Talkat GCAP 20: Pathways to Connect · on Friday, 2020-11-06· [career-development]
links:none on file
slides:none on file

Career moves from Gameloft programmer to game designer to journalist to publisher to indie lead, working on Asphalt and 128 kilobyte mobile games, then five months unemployed, eight months at a six‑person startup, 3.5 years editing a regional games site, and 2.5 years at Toge Productions where over ten titles are handled and the visual novel Coffee Talk is pitched in a jam, developed and shipped; key lessons are communication, marketing and PR, networking, budgeting, legal setup and managed expectations, now running indie projects and consulting.

AI-written summary · about

  1. 0:00Start
  2. 2:21How did I get into this mess?
  3. 2:49How it all begins?
  4. 6:15The Journey
  5. 6:58Internship and first full time job
  6. 9:13Lessons Learned
  7. 11:59Downtime
  8. 15:06Why I took the job and how it helped me?
  9. 19:33Indie publishing
  10. 21:39Developing Coffee Talk
  11. 23:48What about now?
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