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Panel: Beyond Downloads: The New Rules Of Games Marketing

Panelat Pocket Gamer Connects London 2026 · 2026-01-19..01-20· [game-development]
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Put marketing before code: define target personas, run a SWOT and comp analysis, and pre-produce post-launch content so launch momentum doesn’t die. Treat UA as long-term value management not just install buying; rewarded engagement doubles or triples long-term retention in their examples and lets teams cut retargeting spend. Use short A/B experiments (two weeks) and aggressive AI/ML testing to find high-value cohorts, align KPIs to product life phases for evergreen games, and keep community investment as a measurable re‑engagement channel. pre-produce post-launch assets aggressive AI experimentation

AI-written summary · about

  1. 0:00Panel introduction
  2. 1:09Marketing experts on panel
  3. 3:18Pre-development marketing
  4. 7:56Successful game launch
  5. 9:41Mobile marketing with AI
  6. 10:47Retention beyond installs
  7. 16:09Evergreen games long-term
  8. 20:01Community-driven marketing
  9. 22:48Key takeaways
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