Session: What’s Really Limiting Publisher Monetisation Today
summary
Claim: growing ad stacks and vendor-controlled auctions strip publishers of control, causing unexplained revenue swings and player harm. Evidence: SDKs, mediation layers, analytics and bidding systems each optimize their own metric, leading to failures like a competitor ad shown in-game or 90-second rewarded video that kills retention. Recommendation: require auditability to explain why a specific bidder won, add interfaces to control auction rules and choose partners that support publisher-led forecasting and rule-driven monetisation.
AI-written summary · about
related talks
26mMonetisation Optimisation in Apple's New Normal
19mWorld war media
18mIs this really all there is? More ways to monetise mobile games
18mGame Monetization: How We Got Here and Where to Go
39mHow to Optimise Game Success & Monetisation With the Right Brand Partners
54mMoney Talks - Publishing and Investment
20mBroadening audiences through expansions
56mMoney Talks - Publishing and Investment
