~/talk

Session: The Power Of Rewarded: Building Meaningful Connections Between Players & Games.

Talkat Pocket Gamer Connects London 2026 · 2026-01-19..01-20· [game-development]
links:none on file
slides:none on file

A rewarded user acquisition network that runs on iOS and Android and builds customized reward funnels using MMP event splits and cohort data to optimize progression, speed bonuses and cashback. Claims include lifting day‑1 retention above 70% day‑1 retention and roughly 20% day‑30 retention, moving day‑7 deposit rates from 9.7% to 17%. Campaign iterations scale spend (one client +400% spend, +300% volume) and raise RPO ~25% by adding deeper events, time‑limited boosts and social/meta incentives to smooth the post‑reward cliff.

AI-written summary · about

  1. 0:00Power of rewarded user acquisition
  2. 1:10Xmox approach to rewards
  3. 2:57Data-driven global expansion
  4. 5:24Player psychology and retention
  5. 7:51Player motivators and reward design
  6. 9:17Custom reward flows and churn incentives
  7. 11:43Retention and ARPU with rewards
  8. 13:08GardenCapes reward flow example
  9. 14:12Germany retention improvements
  10. 15:39Hybrid casual game case study
  11. 16:22Summary and future plans
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.