And all I got was this lousy shirt
summary
A ten-year running log from Retro Dreamer lists concrete wins and losses: millions of downloads overall, App Store features and an iPad launch that spike revenue, ports to Android and builds in Objective‑C C++ OpenGL later shifting toward Unity, a surprise hit series (Happy Boop → Ice Cream Jumper) that sustains with content updates, a costly compliance hit — $300,000 FTC settlement — and a cleanup of the catalog down to reduced catalog to ~20 iOS and 9 Google Play apps so updates are maintainable.
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chapters (9)
- 0:00Introduction
- 3:33Early Sneezies struggles
- 10:25iPad and App Store
- 15:23Free-to-play and Android
- 22:09Happy Poo success
- 28:26Legal troubles impact
- 33:24Creative burnout
- 37:18Business refocus
- 41:19Q&A
related talks
29mHow I made a $1M on the App Store before I knew how to use GitHub
25mFireside Chat: A Life in Mobile: From Games to Music to Apps – 15 Years of Wins, Losses and Learns.
44mWhat’s in for us after the Indiepocalipse?
51mThe Long Haul: A Fireside Chat
31mFighting and surviving during the indie apocalypse
37mBuild a Business, Not an App
43mStop Saying No – How I Went From Fired, To Indie, To Over $1M In Revenue
21mThe art of failure
