~/talk

Platforms are People too

Talkat Games Connect Asia Pacific 2018 · 2018-10-23..10-24· [career-development]
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Claim: a game succeeds on platforms because one person inside cares enough to fight for it not because a storefront algorithm magically notices. Advice includes making either something genuinely new or the best of its genre, shipping strong visuals so a screenshot sells, and attending events (GDC, PAX, BitSummit) to be findable. Give champions workable tools: private YouTube links, Steam keys, dev‑kit builds on target hardware and controller support. Take small platform money, coordinate launch dates, keep champions updated with builds and assets.

AI-written summary · about

  1. 0:00Start
  2. 4:08Psvr
  3. 8:57How Platforms Work
  4. 11:56Priorities
  5. 13:59Step One Is Making the Right Game
  6. 16:06Salt and Sanctuary
  7. 18:48Making Yourself Findable
  8. 25:24Controller Support
  9. 27:18Platform Priorities
  10. 27:47Development Story
  11. 34:59Note about Publishers
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