~/talk

Games for the Military? Are you Serious?

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A game engine originally modded from Operation Flashpoint becomes a purpose-built training tool called VBS 3 that runs on enterprise licenses across 59 countries and trains hundreds of thousands of soldiers a year. The business grows to 260+ staff in seven offices and delivers four major releases a year, uses Nvidia physics, supports VR and parachute and convoy simulators (Bushmaster and husky emulations), copes with Windows XP fleets, export controls and multi‑year procurement cycles, and holds ~10,000 US Army licenses.

AI-written summary · about

  1. 0:00Start
  2. 8:39Enterprise Customers
  3. 9:08Air Simulation
  4. 17:14Military customers: the challenges
  5. 24:57Traditional Game Development?
  6. 34:55VR in Training
  7. 38:10Breaking down the walls
  8. 41:42Questions?
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