~/talk

iPhone Facial Capture with Unreal Engine

Talkat Unreal Fest Online 2020 · on Tuesday, 2020-07-14· [creative-coding]
links:none on file
slides:none on file

Live Link Face on iPhone uses the TrueDepth front camera and ARKit to stream frame-accurate blendshape and head data into Unreal Engine over Live Link, demonstrated working live with Unreal 4.25; recordings produce a per-frame CSV plus a frame‑accurate QuickTime reference with embedded timecode, transferable via AirDrop. It multicasts to multiple machines for low-latency multi‑user workflows, supports NTP or hardware sync via Tentacle Sync over Bluetooth, and accepts remote commands for slate/take and record via OSC using tools like Switchboard.

AI-written summary · about

  1. 0:00Introduction
  2. 2:55Plugins
  3. 4:07Main Screen
  4. 8:47Network targets
  5. 12:30NTP
  6. 13:23Technical Sync
  7. 15:05OSC
  8. 17:12Blend Shape
  9. 17:50Take Recorder
  10. 18:28Overlay
  11. 19:14Reference Video
  12. 19:37Manual Recording
  13. 20:55Take Browser
  14. 22:00iOS Activity View
  15. 22:36Example Take
  16. 23:23Example Recording
  17. 25:10Grand Finale
  18. 26:53Switchboard
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