E-Publishing Zen: Nothing ...
summary
Argues that publishing must balance two workflows—print and interactive digital—by flipping content development to visual-first rather than text-first, calling that approach digital developmental editing. Cites communication research as 55% visual 38% verbal 7% words to justify heavier visual design. Describes first‑generation digital as simple conversion, contrasts it with building apps and using tools like GrafixMD and Precision Graphics’ processes to create pedagogically focused digital products that are already in use.
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chapters (9)
- 0:00Intro
- 0:22What is publishing
- 0:51Balance between print and digital
- 1:20Educational publishing
- 1:54Classroom experience
- 2:19Red pill or blue pill
- 2:47Purple pill
- 3:24Apps
- 4:04Digital Development
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