~/talk

Superstar Session: New Ways to Optimise Your Instant Games Design

Talkat Pocket Gamer Connects London 2020 · 2020-01-20..01-21· [game-development]
links:none on file
slides:none on file

Facebook positions Instant Games inside a new gaming tab and reports 700 million people engage with gaming content, driving features like a Play Games pill, a notifications inbox, a Recently Played unit, and direct invites that land friends in the same match in real time. Tests show higher engagement when using video assets and social mechanics: poll shares are beta-tested and leaderboards/tournaments went viral with thousands of players but often fail alone, so tournaments are redesigned with clearer CTAs and playful visuals to reduce friction.

AI-written summary · about

  1. 0:00Start
  2. 0:34Optimizing Instant Games Design
  3. 4:12Facebook Gaming Tab
  4. 6:31Why Users Wanted To Play
  5. 7:18Value Proposition
  6. 7:37Instant Playability
  7. 8:35Designs Daily Challenges
  8. 10:27Low Friction
  9. 10:49Direct Invites
  10. 11:20Discovery Bucket
  11. 11:41Playing the Game
  12. 12:32Gaming Table
  13. 13:21Notifications Inbox
  14. 14:15Media Quality
  15. 16:03The in-Game Menu
  16. 16:45Leaderboards
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