Diversifying Your Business Through M&A
summary
Company describes an M&A playbook that targets indie studios of 6–30 people, funds deals generally up to $10M from a ~A$150M market cap, and prioritizes teams with branded-IP experience or live products. Acquisitions keep studios autonomous, centralize UA, legal and finance, use earn‑outs and KPIs, and make passive investments to build a blockchain gaming ecosystem. Concrete example: acquisition of Pixel / The Sandbox to convert a 2D UGC title into a 3D blockchain game where creators own assets.
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chapters (12)
- 0:00Introduction
- 1:10Nemoco
- 2:38Company Overview
- 5:14Integrating Studios
- 7:37Founders
- 8:06Acquisitions
- 8:47Competition
- 9:45Blockchain Gaming
- 10:44Pixel Acquisition
- 12:30Hands Off Approach
- 13:12Autonomy
- 14:11Looking Ahead
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