How developers can bring augmented reality games to the masses in 2019
summary
Resolution Games recounts concrete wins and hard limits: five prior VR titles, a VR fishing game with 2.5 million downloads becomes Bait: Under the Surface with 70 fish species but gets paused because mobile AR requires onerous surface scanning and multiplayer needs precise phone pose sync that breaks casual play; ARKit, ARCore and Magic Leap enable portals, 3D navigation and believable characters and an Angry Birds demo on Magic Leap delights, while hundreds of millions of AR-capable devices still don’t guarantee instant, casual adoption.
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chapters (7)
- 0:00Introduction and background
- 3:37AR potential and business
- 8:38AR vs VR similarities
- 10:06Case study Bait under the Surface
- 15:52Challenges in AR game design
- 17:44Case study Angry Birds AR
- 19:54Future of AR gaming








