5 lessons from making London the games capital of the world
summary
Games London runs the London Games Festival and year‑round programs and since 2016 works with about 160 companies, matches around 100 with investors, and arranges over 2000 meetings, facilitating roughly £40 million in deals. Lessons: small catalogues and repeat releases beat chasing one hit; treat investor outreach as a marketing campaign; run pitch bootcamps (50% then secure investor conversations); always model video games tax relief (≈20% back) into budgets — that often changes investor decisions.
AI-written summary · about
chapters (9)
- 0:00Introduction to London Games Festival
- 1:50Common investor pitch challenges
- 3:23Pitching despite industry skepticism
- 5:08Portfolio approach to game success
- 6:38Cultivating investor relationships
- 7:22Improving your pitch deck
- 8:43Video games tax relief importance
- 10:32Games in modern culture
- 12:20Closing remarks and resources
related talks
42mThe Games Industry 2024 Survival Guide
37mThe British games industry – The state of play discussion
17m– 2020 Opportunities
37mThe British games industry – The state of play discussion
15m#GAMESGOGLOBAL
21mWelcome to
18mon getting public money for your game
35mPitching games to investors at Pocket Gamer Connects London 2016
